Posts Tagged ‘teamfortress.com’

Your Mac Questions Answered

Yesterday, we announced that Steam and all our Source engine games will be coming to the Mac. Sound too good to be true? Well, guess what: It is true! There are no catches! Sometimes life actually works like that. The bad news is that we've just truth bombed your hard-earned lie detector back to the stone age, and you'll probably lose all your money to the next international lottery scam that sneaks through your spam filter. Still, Steam on the Mac!

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Filed under Team Fortress News : Comments (0) : Mar 9th, 2010

Dammit dammit dammit dammit!

We're plugging away at the Engineer update. He's an interesting class to work on, because he creates a larger footprint in the game than any other class. This means we have a lot of options to work with, and the resulting set of ideas is truly daunting. Since we've already built and playtested some things that haven't worked out (with no false modesty, I think we've mastered the art of rapidly making things that aren't fun), we thought it might be interesting to give you some of our failed experiments.

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Filed under Team Fortress News : Comments (0) : Mar 2nd, 2010

Propaganda Contest Runners-Up!

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Filed under Team Fortress News : Comments (0) : Feb 2nd, 2010

Cheaters, Winners and Busybodies

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Filed under Team Fortress News : Comments (0) : Jan 28th, 2010

Better Late Than Never

In the latest update, we've finally fixed the Double Crouch Jump bug—a longstanding issue involving Scout not being able to double crouch jump without looking like his legs are made of raw bacon strips held up in a wind tunnel:

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Filed under Team Fortress News : Comments (0) : Jan 25th, 2010

Yo, a little help here?

Today we're unveiling the TF2 Contribution site. This nifty site will allow anyone who's made a custom piece of TF2 content to submit it to us, with a view to it appearing in-game. Many of you have been building fantastic TF2 work for a while now, and we wanted a way for you to get it in front of all TF2 players, and for everyone to see that you were the one that built it.

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Filed under Team Fortress News : Comments (0) : Jan 13th, 2010

Erectin a dispenser

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Filed under Team Fortress News : Comments (0) : Dec 21st, 2009

Update Update

We've got one more update to go out to our backend item system. After that, we'll be granting all the missing items that weren't granted properly when you finished achievements.

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Filed under Team Fortress News : Comments (0) : Dec 21st, 2009

And the Winner is…

...the Soldier!

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Filed under Team Fortress News : Comments (0) : Dec 17th, 2009

VI DAY!

Victory on the Internet Day has been declared! The war is over! Who won? We don't know! Yet!

Luckily, I, Robin Walker, was up all night building a kill-calculating machine for just such an eventuality. We turned it on, the building filled with smoke, and right now a fireman is yelling at me to leave the building with everyone else. I'll leave when they pry this tiny netbook out of my cold dead hands. Or when an angry fireman fireman-carries me out of the office, which is what is happening right now. Anyway, once all the firemen calm down, we'll announce the War results with today's huge update. To pass the time, go get yourself a fresh mouse and start reloading this page as fast as you possibly can.

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Filed under Team Fortress News : Comments (0) : Dec 17th, 2009